State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2023

Top 5 Entertainment Mascot Games on Android in Colombia: Q4 2022

In Q4 2022, the top entertainment mascot games on Android in Colombia showed varied performance in downloads, revenue, and active users, with notable trends for each app.

Top 5 Entertainment Mascot Games on Android in Colombia: Q4 2022

In Q4 2022, the top five entertainment mascot games on the Android platform in Colombia demonstrated diverse trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at their performance, based on data from Sensor Tower.

Sonic Dash Endless Runner Game from SEGA experienced significant growth in weekly downloads, which increased from around 20.8K at the start of October to approximately 33.7K by the end of December. Weekly revenue saw a peak of $52 in the last week of December, while weekly active users climbed steadily from roughly 198K to 231K over the quarter.

Minion Rush: Running Game by Gameloft SE had a relatively stable performance. Weekly downloads ranged between 10.8K and 14.6K, with a noticeable increase towards the end of December. Weekly revenue spiked to $27 in mid-December, while weekly active users fluctuated slightly but ended the quarter at around 54.2K.

Hello Kitty Nail Salon from Budge Studios saw consistent growth in weekly downloads, starting at about 8.6K in late September and reaching 18.2K in the final week of December. Weekly active users also increased, peaking at approximately 80.7K by the end of the quarter. Weekly revenue, however, remained modest, with a peak of $12 in early December.

Sonic Forces: PvP Battle Race by SEGA showed a notable rise in weekly downloads from around 8.2K in late October to approximately 15.8K by the end of December. Weekly revenue reached its highest at $166 in the last week of December. Weekly active users saw a slight upward trend, ending the quarter at around 125K.

Lastly, Sonic Dash 2: Sonic Boom Run, also from SEGA, experienced a significant increase in weekly downloads, from roughly 3.4K in late October to about 21.4K by the end of December. Weekly active users rose correspondingly, peaking at approximately 82.9K in the last week of December. Weekly revenue remained relatively low, with a peak of $66 in late October.

These varying trends highlight the dynamic nature of user engagement and monetization in the entertainment mascot games sector. For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023